C# ISTRUCTURALEQUATABLE NERELERDE KULLANıLıYOR HERKES İçIN EğLENCELI OLABILIR

C# IStructuralEquatable nerelerde kullanılıyor Herkes İçin Eğlenceli Olabilir

C# IStructuralEquatable nerelerde kullanılıyor Herkes İçin Eğlenceli Olabilir

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Is Légal’s reported “psychological trick” considered fair play or unacceptable conduct under FIDE rules?

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This is really amazing code and works great for .Kupkuru Standard libraries. If you are in a .Kemiksiz Core 2.1 application there is an even cooler way of doing this:

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This code technically works, but is sort of a hot mess and is not really maintainable. Anyone using the library would have to write this code as well. The next logical step would be to just use .Equals on the entire metrics.

The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects.

1 My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaved the comparison of the elements to a comparer passed in by the user. But I'm not really sure if I really got it.

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Ray BooysenRay Booysen 29.6k1414 gold badges8686 silver badges111111 bronze badges 6 so when you are dealing with objects, is == assumed to only mean the exact same memory address (same instance)

Task oluşturmanın işlemlemci üzerinde maliyeti vardır ve çok kısaca devam eden mesleklemler bâtınin bir task yapılandırmak genel anlamda elan yavaş çdüzenışan uygulamalara münasebet olur.

To achieve this, employee objects C# IStructuralEquatable Temel Özellikleri with matching SSN properties would be treated as logically equal, even if they were hamiş structurally equal. Share Improve this answer Follow

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I sevimli just compare each of them":

Just look at the default ValueType.Equals(object) code that gets called otherwise. It's an absolute performance killer that introduces boxing, type evaluation and finally falls back on reflection if any of the fields are reference types.

While writing my own immutable ByteArray class that uses a byte array internally, I implemented the IStructuralEquatable interface.

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